Ability changes, death animation, increased timer, and more
Ceaseless Castle » Devlog
New:
- Player death animation added
Updated:
- Timer increased to 10 mins
- Increased Experience Vial drop rate
- All abilities level cap increased to 10
- Fireball now shoots lower when crouching
Bugfix:
- Player no longer slides around when holding left or right and spamming attacks
- Vials no longer get stuck in floors/ walls when changing rooms
HOTFIX:
- Cooldown timers now match ability changes (except for Ice Spikes)
- Imp and Eye Demon re-added to enemy spawn table
- Player's melee attacks no longer get stronger when leveling up
Files
ceaseless_castle_v0.1.8.zip 9.8 MB
Apr 09, 2024
Ceaseless Castle
A Castlevania x Vampire Survivors game
Status | In development |
Author | Focused Phoenix Games |
Genre | Action |
Tags | 2D, Indie, Metroidvania, Pixel Art, Retro, Short, Singleplayer |
Languages | English |
Accessibility | Configurable controls |
More posts
- Small improvements53 days ago
- New abilities, enemy AI UpdateMay 05, 2024
- 5 new abilities added and some minor updatesMay 03, 2024
- New abilities, bugfixes, and updatesMay 02, 2024
- New Rooms and UI ChangesApr 30, 2024
- Bugfixes, bugfixes, and more bugfixesApr 25, 2024
- Bugfix and UI updateApr 24, 2024
- Town, NPCs, Item Shop addedApr 23, 2024
- New enemy addedApr 18, 2024
- Skeleton bugfixApr 17, 2024
Leave a comment
Log in with itch.io to leave a comment.